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Recent Movie Reviews

19 Movie Reviews

Alright

The executions could be a little more original and less anime-esque. The colors were a bit unattractive. Not to mention the whole ninja versus demon concept is a bit outdated. Try to also make the fights more reasonable. Everyone wants to be a bad ass hero. So you should try and stray from the mainstream depiction because it gets old and moldy. It was decent animation, a side complaint was. You had no right to put dust clouds from when people landed or ended up doing a skid over a distance. There is no dirt from what your art illustrates. Maybe a few pieces of concrete, if that's what the fighting area is. Learn to demonstrate and represent more of the scene with your art. Colors and textures can be the very different between a tree or a large brown shit. I give you a seven for decent animation. Keep going and get better.

Ever head of it?

The starving Artists? Seriously, find a more applicable career that won't leave you without Reach or a decent console.

This was fun to watch

The back-story was a little dry. But since it was a short flash and not intended to center around the entirety of One Eye, I won't take away from that. It honestly brought back the whole chivalry thing. Actual honest dueling. I loved the style, it fitted the atmosphere and sounds well. Also, can't help that this reminds me of borderlands. I was a little taken back by the super-gun the Sheriff gets.

Recent Game Reviews

13 Game Reviews

I'd say this is fairly solid for a simple survival horror. Some odds and ends seem to offset me from the full experience. First of being the disposal of the lighter after lighting the fireplace...to make the valve appear. Seems kinda silly, would've been more interesting to have the valve be revealed with lighting the fireplace and having said valve be amidst the coals and wood. But I suppose writing a new object for each little fetch quest can be quite deterring and slow to the game's progression.

Secondly, perhaps instead of only healing one block of health, the medical kits can heal two. I find it at odds and ends when these creatures eat my health faster than I can let the lead out.

Also some short descriptors or perhaps fearful exclamations of the player character after every defeated monster would instill some more immersion into the experience. I almost feel like it is normal due to the character's mild familiarity with the subject matter though it has come to life before him.

Not really a fan of the art style, but it's not bad on the eyes.

Pretty solid game so far, gonna reload and try again.

Keep at it. We need more horror genre.

JTSquires responds:

Thanks for the suggestions.
1.The fireplace secret was a homage to the Resident Evil series (where items burned out of paintings hanging over a fire place) I originally had a cut scene for it but had to scrap it do to file size.
2. Ive thought long and hard about the health/bullet ratio for this game. Ive been told that the game is a challenge and is hard due to the monsters. I think I will balance it out slightly in the next episode, but I want it to remain a challenge. I definitely like your idea about dialogue after killing the enemy though, I will put thought into that.

Thank you for taking the time to check the game out and give me input. It is greatly appreciated.

SPOILLLLLERRR!

Step 1. Use Hammer on left end of stick. Remove stick. Hook lamp to Lawnmower, turn on. Spill garbage, climb in garbage, turn lawnmower off.

Phase 2. Click purple robe, use rolled up magazine and log to start fire. Can of beans on the fire. Use can Skunk was eating out of and toss it at the web to the right. Eat spider, come up and give the skunk a spidey and what not. Click to window with crack.

Phase 3. Open fridge on the floor. Dog goes outside, go back outside and kill dog with web first. Back in, open top cabinet for spray, then stir dishes in the background to startle man till his drink spills. Use lighter on spray, sneak under table, snap his neck out. Exit outside, do not click on rear door three times.

Phase 4: Open cooler, click bottle, climb through hole, enjoy.

Disappointed...

I've played plenty of point and click horror games. What most made up for in horrible story did so in graphics and or game-play. This, this is just a regurgitated haunted house game. I will admit, you had a balance of atmosphere, but the story was incredibly vague and overused. Some one was murdered, their graves were built over. Now the dead want revenge. I'll admit, you had a decent amount of suspense. It was nothing more than a long fuse with no "earth shattering kaboom." Honestly, you have much to work on in comparison from others. And to ask your loyal viewers to start paying money for a flash game that had little-to no detail? First off get better before you decide to try and give people the bang for their buck. And 10 dollars? Dude I can go to fucking game stop, I can go to walmart or anywhere and spend that money on toilet paper. Because your game is below the equivalence of that. I gave you four stars because there seemed to be some effort involved and it took a good chunk of my time. Can you also please stop this Journal thing. Who in the hell would tear out a piece of their private thoughts and throw it away? Have a goddamn reason as to why it's in the trashcan. Things like those would be placed in private places or on a person's body. Get better and then I'll think about watching the play-through on you-tube or not.

I'm just here with nothing better to do for a few hours.

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Joined on 9/13/06

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