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11 Game Reviews

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I'd say this is fairly solid for a simple survival horror. Some odds and ends seem to offset me from the full experience. First of being the disposal of the lighter after lighting the fireplace...to make the valve appear. Seems kinda silly, would've been more interesting to have the valve be revealed with lighting the fireplace and having said valve be amidst the coals and wood. But I suppose writing a new object for each little fetch quest can be quite deterring and slow to the game's progression.

Secondly, perhaps instead of only healing one block of health, the medical kits can heal two. I find it at odds and ends when these creatures eat my health faster than I can let the lead out.

Also some short descriptors or perhaps fearful exclamations of the player character after every defeated monster would instill some more immersion into the experience. I almost feel like it is normal due to the character's mild familiarity with the subject matter though it has come to life before him.

Not really a fan of the art style, but it's not bad on the eyes.

Pretty solid game so far, gonna reload and try again.

Keep at it. We need more horror genre.

JTSquires responds:

Thanks for the suggestions.
1.The fireplace secret was a homage to the Resident Evil series (where items burned out of paintings hanging over a fire place) I originally had a cut scene for it but had to scrap it do to file size.
2. Ive thought long and hard about the health/bullet ratio for this game. Ive been told that the game is a challenge and is hard due to the monsters. I think I will balance it out slightly in the next episode, but I want it to remain a challenge. I definitely like your idea about dialogue after killing the enemy though, I will put thought into that.

Thank you for taking the time to check the game out and give me input. It is greatly appreciated.

SPOILLLLLERRR!

Step 1. Use Hammer on left end of stick. Remove stick. Hook lamp to Lawnmower, turn on. Spill garbage, climb in garbage, turn lawnmower off.

Phase 2. Click purple robe, use rolled up magazine and log to start fire. Can of beans on the fire. Use can Skunk was eating out of and toss it at the web to the right. Eat spider, come up and give the skunk a spidey and what not. Click to window with crack.

Phase 3. Open fridge on the floor. Dog goes outside, go back outside and kill dog with web first. Back in, open top cabinet for spray, then stir dishes in the background to startle man till his drink spills. Use lighter on spray, sneak under table, snap his neck out. Exit outside, do not click on rear door three times.

Phase 4: Open cooler, click bottle, climb through hole, enjoy.

Disappointed...

I've played plenty of point and click horror games. What most made up for in horrible story did so in graphics and or game-play. This, this is just a regurgitated haunted house game. I will admit, you had a balance of atmosphere, but the story was incredibly vague and overused. Some one was murdered, their graves were built over. Now the dead want revenge. I'll admit, you had a decent amount of suspense. It was nothing more than a long fuse with no "earth shattering kaboom." Honestly, you have much to work on in comparison from others. And to ask your loyal viewers to start paying money for a flash game that had little-to no detail? First off get better before you decide to try and give people the bang for their buck. And 10 dollars? Dude I can go to fucking game stop, I can go to walmart or anywhere and spend that money on toilet paper. Because your game is below the equivalence of that. I gave you four stars because there seemed to be some effort involved and it took a good chunk of my time. Can you also please stop this Journal thing. Who in the hell would tear out a piece of their private thoughts and throw it away? Have a goddamn reason as to why it's in the trashcan. Things like those would be placed in private places or on a person's body. Get better and then I'll think about watching the play-through on you-tube or not.

Awesome game

But when you were talking to the clerk and the girl asks. "Lemme guess, you're not supposed to be here today?" Was that a Clerks reference?

Story was better than most....

Chemicals from a factory upstream in the drinking water, causing delirium and schizophrenia. I love the twist at the end, though it was sort of expected. I'm not saying it was unoriginal. Of course it seemed the only clear explanation to the events though when I put one and one together, I figured it out. Aside from the graphics, your navigation system needs a bit of work. Because It was nigh-impossible to tell the flashlight from everything else. So that could use some work. I also enjoyed the ambiance you brought with your game. I will say I wish to see a remake or perhaps a sequel. Maybe Ivy gets placed in a mental ward and some more spooky-stuff happens there. But you're the writer/artist of this flash not me. Though I'm glad I found this. Everyone else thinks popping faces are scary. But true horror is the reality of situations. That's why I thought the whole Chemical schizophrenia story was more scary than some far-fetched ghost tale. Because something like that could happen. I hope to see more of this in the future. Good luck and thanks for a decent flash game. =)

Ms-Bowser responds:

Thanks a lot! :D

I'm happy you enjoyed the story and ambience, because they are my highest priority.

I have been thinking about making a sequel, however it would be difficult.
After the dramatic events of Nocturnal Letters, I need a completely different and interesting location..

I'm working on something completely different right now :)

good..can use some work

First off i thought this was a good game im here for the pros and cons
first the blood wasnt as real so please improve
second if this is about germans killig people *most likely jews or american soldiers* try to add more background of who the people where maybe have the commanding officer of the germans leave a written or typed detailed report of what happend you know fill in more infermation for the veiwer, come up with puzzles somthing that can get people thinking and maybe make it if they dont solve this fast somthing bad happens, maybe get close ups on pictures and maybe a safe behind the picture like add hidden items you have to look maybe add riddles old ones that where common would do man i have so many ideas

good stuff i loved the storie line thats what gave the game its true formand the letters in the begging though make it less detailed and more brief about what happend and have parts in the game where the main charachter or you face the victims rath or call for help if you think about it you can make a bigger better game

Bat-Company responds:

For starters: thanks for the kind review.
The blood did not have a real texture, I hope it's better in Atrocitys 2. I will keep your tips about more background in mind, and will try to put more interaction in the next games. You do have a lot of ideas, don't wanna make a game yourself? :-D

Greetings!

very cool..glad its out

thats a great day 2 at the demonic creature infested house i spent most of my time looking at the diffrent ways i die i never expected the thing by the tv to pop out you fucking scared me there also thats cool how the monsters weaken your light source and.....in short...you had more color more realisim amd was more thought full on the exzamining on all the objects around the house but heres this make a type of map of the current room with arrows pointing to other rooms and there fore easier to look around also a thing where you have to solve a puzzle before time runs out would be a good piece for the game cant wait

what a retard..its a good game

First off the point wasnt to scare but tell you a storie of a demonic force that is trying to free its self by munipulation of others it may not have scared you but its a better game then you could probly make i may not have any of that flash crap but i know a good storie when i see one so either excpet the fact it wasnt scarie that the point of this game was to interactively show you the storie as you try to solve the mystery and put the puzzle together utimitly giving in to the evil or trying for a dsprate escape from death so dont critize when the point isnt just to scare but to tell you a storie

just had to scare me

awsome but the head at the funeral was freaky sp was the cat skull and the other stuff but did you have to scare me at the end

A great game

Its very addictive even though in your review you said it was a parody it seems im might try one of the re animater storys for i have never read one witch i hope i do.your game had the basics with the game what you truly need is a abillity to walk and to take damage more weapons and when a round is fire make it to all zombies or the first one that is hit instead of clicking on them
another is to maybe have background music because im not sure if every one likes to dance to the sound of wind but in a all and all good game please make more

I'm just here with nothing better to do for a few hours.

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Joined on 9/13/06

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